From plush, to puzzles, board games and more, families on vacation want a way to be entertained after the excitement of the day has come to a close. In the car, on an airplane or simply back at the hotel, toys enhance the experience families have on their trips. When those toys also tie into the places they visit, they add even more special meaning.
Plush is the bestseller among kids at the resort. The Margaritaville store has quite a selection, too. “We’ve got Squishable, Wild Republic and Jellycat. Everyone knows Jellycat and goes crazy for that.”
Joseph Straub, store manager with Event Network, oversees all of the museum’s retail. He says toys and games account for approximately 27% to 35% of overall sales. At the museum’s main store, 30% of the store is made up of kid/toy presentations. Among his top four most exciting toys that he sells are a line called Genius at Play, which includes plasma balls, Newton’s cradles, and a vortex lamp that ties in well with the museum’s tornado exhibit.
The selection runs the gamut to cater to hotel guests with children who want to be entertained, including board games, a hook-and-ring game, Crazy Aaron’s Thinking Putty, bouncy balls, action figure sets, and even a travel-sized memory game similar to Simon.
Plush is the bestseller among kids at the resort. The Margaritaville store has quite a selection, too. “We’ve got Squishable, Wild Republic and Jellycat. Everyone knows Jellycat and goes crazy for that.”
Hill does have some items that the other stores carry like Crazy Aaron’s Thinking Putty, but he says that is because he wants to make the store a one-stop shop for the kids.
Stuffed stuff that sells
Wholesale company, The RGU Group, sells plush souvenirs that include static, name-dropped items as part of its “pick-n-pack” program as well as 6-inch and 9-inch regional plushies which can be printed on demand with customers’ logos or art from RGU’s library of custom designs. The company also can produce a custom, exclusive variant of an existing product, explains Connor Atkins of the RGU marketing team.The company has recently introduced a line of biodegradable toys called Green Guardians and is launching a biodegradable plush line. Armendariz notes that these are products that children can “love, cuddle and play with,” that also offer an educational message.
Toys that teach
Educational toys are the name of the game at the stores inside the Griffin Museum of Science and Industry, Chicago, which include two “everyday stores,” the newly remodeled gift shop at the Henry Crown Space Center, and pop-up gift shops that are tied to exhibits like its current James Bond one. There is also a holiday shop later in the year that ties in with the Christmas Around the World exhibit.Joseph Straub, store manager with Event Network, oversees all of the museum’s retail. He says toys and games account for approximately 27% to 35% of overall sales. At the museum’s main store, 30% of the store is made up of kid/toy presentations. Among his top four most exciting toys that he sells are a line called Genius at Play, which includes plasma balls, Newton’s cradles, and a vortex lamp that ties in well with the museum’s tornado exhibit.
Plush also does well at Griffin Museum of Science and Industry. The museum has a farm exhibit where visitors can watch real baby chicks hatch, “so of course baby chick plush does very well, and we have cow and pig plush.”